Some recent ‘events’ led me to think about the emotions created by stories, in any form. Be it a book, a movie, or even a video game; a good story should probably create some emotions in those who ‘consume’ it. But, is there a thing like going too far?
After two long years, another World of Warcraft book. Considering that I am an active player (okay, not now exactly, I am on a break for May and June) and interested in the game universe and story for the past almost 20 years (a lot of time…), it’s tough to make a review of this one.
It’s even tougher for the current situation and with the hints for where the story is going.
This post will be a mixture of book-related and game-related thoughts, because, as I’ve planned I got to re-read the book about Illidan in the last two days. The choice was simple as with Antorus raid being opened a few weeks ago, the story of World of Warcraft’s (in)famous demon hunter has come to an another end. And what best way to part with him than by reading the book detailing the first end?
Spoiler-filled post ahead.